gamejam

For King and Country

I recently felt the urge to take some time off from the long-term game project I had been working on for most of this year, so I decided it would be fun to have a little weekend hackathon focusing on a small project. After the recent game-jams I had participated in as part of a…Read more

Lessons from the Jam

Another April, another Game Jam: in fact, it was time for Ludum Dare 26. After the mixed experience that was this year’s Global Game Jam, I was curious to see if we were able to apply any of the lessons learned. The theme of the Jam was “Minimalism”, which to me personally isn’t so much…Read more

On Failure

This past weekend, I joined a group to participate in the 2013 Global Game Jam – and all things considered, we failed. But that’s a good thing: while our game did not materialize in the way we envisioned, this coding session taught us a number of valuable lessons on how to make games in general,…Read more